Class SoccerClient {Java}

Documentation
* Runable program that creates new Players and WorldModel threads.
* These two objects, along with their components, constitute what is
* necessary to play RoboCup.
* <P>The main method accepts several different command line parameters.<BR>
* They are:
* <UL>
* <LI>-debug=[filename] //all communications are saved in file [filename]</LI>
* <LI>-display=[true|false] //if true, enables displayWorldModel</LI>
* <LI>-config=[filename] //specifies name of the debug file</LI>
* <LI>-port=[port number] //specifies port to connect to server</LI>
* <LI>-team=[team name] //sets name of agent's team</LI>
* <LI>-num=[number] //starts [number] threads</LI>
* <LI>-version=[version] //sets the version for soccerserver</LI>
* <LI>-use_goalie=[true|false] //whether or not to use a goalie[default false]</LI>
* <LI>-age=[int] //sets how long stale information can remain in the dynamicObjects</LI>
* </UL>
* If command line parameters are not used, defaults are.
*
* @author Paul A. Buhler
* @version $Revision: 1.16 $, $Date: 2001/02/27 22:24:31 $
*


Parent PackagebiterAbstractNo
Export ControlPublicAccessLink Class forNone
Class KindNormalClassCardinalityn
Space ConcurrencySequential
PersistenceNo  


Assigned ComponentsSoccerClient


Operations
NameSignatureClass
mainvoid main (String args[])SoccerClient



Property Settings

Java
GenerateFinalizerFalseGenerateStaticInitializerFalse
GenerateInstanceInitializerFalseGenerateDefaultConstructorFalse
FinalFalseStaticFalse
ConstructorIspublicCtor_Setpublic, protected, private, package
GenerateCodeTrueDisableAutoSyncFalse


Data Modeler
dmItemFalseDMName 
IsTableFalseIsViewFalse
Synonymns TableSpace 
SourceId SourceType 
SelectClause IsUpdatableFalse
CheckOption0