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Introduction to Machine Learning
Design Choices
The steps involved in designing a learning program are:
Determine the type of training experience: games against experts, table of correct moves, games against self, etc.
Determine target function ($V$): Board → move, Board → value, etc.
Determine representation of learned function ($\hat{V}$): polynomial, artificial neural network, linear function of six features, etc.
Determine learning algorithm: linear programming, gradient descent, etc.
José M. Vidal
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