SVG and Canvas
save()
and restore()
push the current state (styles) of the canvas into a stack.var ctx = document.getElementById('canvas').getContext('2d'); ctx.fillRect(0,0,150,150); // draw a rectangle with default settings ctx.save(); // Save the default state ctx.fillStyle = '#09F' // Make changes to the settings ctx.fillRect(15,15,120,120); // Draw a rectangle with new settings ctx.save(); // Save the current state ctx.fillStyle = '#FFF' // Make changes to the settings ctx.globalAlpha = 0.5; ctx.fillRect(30,30,90,90); // Draw a rectangle with new settings
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