Agents for Virtual Environments
- The OZ project was an early attempt to develop
artistically interesting, highly interactive, simulated
worlds...to give users the experience of living in (not
merely watching) dramatically rich worlds that include
moderately competent, emotional agents.
- In the last couple of years the research topic of AI in games has become
fairly popular (very popular in the development
community).
- Agents need to be entertaining. This means they cannot be
too good.
- In many games, agents need to coordinate, either with the
user or with other agents.
- An active research platform is Gamebots for
Unreal Tournament.
José M. Vidal
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