Vidal's libraryTitle: | The Computational Complexity of Agent Design Problems |
Author: | Michael Wooldridge |
Book Tittle: | Proceedings of the Fourth International Conference on Multi-Agent Systems (ICMAS 2000) |
Editor: | E. Durfee |
Month: | July |
Publisher: | IEEE Press |
Year: | 2000 |
Abstract: | This paper investigates the computational complexity of a fundamental problem in multi-agent systems: given an environment together with a specification of some task, can we construct an agent that will successfully achieve the task in the environment? We refer to this problem as agent design. Using an abstract formal model of agents and their environments, we begin by investigating various possible ways of specifying tasks for agents, and identify two important classes of such tasks. Achievement tasks are those in which an agent is required to bring about one of a specified set of goal states, and maintenance tasks are those in which an agent is required to avoid some specified set of states. We prove that in the most general case the agent design problem is PSPACE-complete for both achievement and maintenance tasks. We briefly discuss the automatic synthesis of agents from task environment specifications, and conclude by discussing related work and presenting some conclusions. |
Cited by 27 - Google Scholar
@InProceedings{wooldridge00a,
author = {Michael Wooldridge},
title = {The Computational Complexity of Agent Design
Problems},
googleid = {I5u6TbUDwc8J:scholar.google.com/},
booktitle = {Proceedings of the Fourth International Conference
on Multi-Agent Systems ({ICMAS} 2000)},
year = 2000,
editor = {E. Durfee},
month = {July},
publisher = {{IEEE} Press},
abstract = {This paper investigates the computational complexity
of a fundamental problem in multi-agent systems:
given an environment together with a specification
of some task, can we construct an agent that will
successfully achieve the task in the environment? We
refer to this problem as agent design. Using an
abstract formal model of agents and their
environments, we begin by investigating various
possible ways of specifying tasks for agents, and
identify two important classes of such
tasks. Achievement tasks are those in which an agent
is required to bring about one of a specified set of
goal states, and maintenance tasks are those in
which an agent is required to avoid some specified
set of states. We prove that in the most general
case the agent design problem is PSPACE-complete for
both achievement and maintenance tasks. We briefly
discuss the automatic synthesis of agents from task
environment specifications, and conclude by
discussing related work and presenting some
conclusions.},
keywords = {multiagent aose},
url =
{http://jmvidal.cse.sc.edu/library/wooldridge-icmas2000a.ps},
cluster = {14970250713584278307}
}
Last modified: Wed Mar 9 10:14:50 EST 2011