Vidal's library
Title: | Layered Learning in Multiagent Systems |
Author: | Peter Stone |
Publisher: | MIT Press |
Year: | 2000 |
ISBN: | 0262194384 |
Abstract: | This book looks at multiagent systems that consist of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. The book makes four main contributions to the fields of machine learning and multiagent systems. First, it describes an architecture within which a flexible team structure allows member agents to decompose a task into flexible roles and to switch roles while acting. Second, it presents layered learning, a general-purpose machine-learning method for complex domains in which learning a mapping directly from agents' sensors to their actuators is intractable with existing machine-learning methods. Third, the book introduces a new multiagent reinforcement learning algorithm--team-partitioned, opaque-transition reinforcement learning (TPOT-RL)--designed for domains in which agents cannot necessarily observe the state-changes caused by other agents' actions. The final contribution is a fully functioning multiagent system that incorporates learning in a real-time, noisy domain with teammates and adversaries--a computer-simulated robotic soccer team. |
Cited by 281 - Google Scholar - ISBNdb - Amazon
@Book{stone00a,
author = {Peter Stone},
title = {Layered Learning in Multiagent Systems},
googleid = {s7Zbsj9xKVIJ:scholar.google.com/},
publisher = {{MIT} Press},
year = 2000,
abstract = {This book looks at multiagent systems that consist
of teams of autonomous agents acting in real-time,
noisy, collaborative, and adversarial
environments. The book makes four main contributions
to the fields of machine learning and multiagent
systems. First, it describes an architecture within
which a flexible team structure allows member agents
to decompose a task into flexible roles and to
switch roles while acting. Second, it presents
layered learning, a general-purpose machine-learning
method for complex domains in which learning a
mapping directly from agents' sensors to their
actuators is intractable with existing
machine-learning methods. Third, the book introduces
a new multiagent reinforcement learning
algorithm--team-partitioned, opaque-transition
reinforcement learning (TPOT-RL)--designed for
domains in which agents cannot necessarily observe
the state-changes caused by other agents'
actions. The final contribution is a fully
functioning multiagent system that incorporates
learning in a real-time, noisy domain with teammates
and adversaries--a computer-simulated robotic soccer
team.},
keywords = {multiagent learning robocup},
isbn = {0262194384},
cluster = {6673121134849295024}
}
Last modified: Wed Mar 9 10:14:56 EST 2011