CSCE 782: Problem Set 2

Due: Wednesday 5 December 2001

The final project consists of a RoboCup tournament. Each team will consist of 1-3 students and will be responsible for one team. At the end of the semester we will have a tournament where, hopefully, every team will play every other team (time permitting). Your grade will not be determined by your performance in this competition, the competition is meant as a way for you to observe the robustness of the techniques you've developed. Of course, you will use Biter as your platform.

Tournament Setup

For the tournament, the robocup server will run on one of the Unix machines in the lab. Your team will run on one (or more) other machines. You must make sure that you can talk to a server in a different machine otherwise you will not be able to participate. The tournament will take place on the 5 of December during regular class hour, but it might go on for an hour longer than normal.

Final Write-up: due 10 December 2001, 5:00pm

The final writeup is a document that explains to the reader your approach for solving the robocup problem. It should include:
  1. A Distribution of labor, which includes the percentage of the work done by each of the team members, and what parts each worked on. The final grade will be distributed among the teammembers using the percentages you give me.
  2. The design of your project (include UML diagrams). Why you chose each particular aspect. An overview of your architecture: the different pieces and how they relate. Your plan for winning the game.
  3. Explain each of the technologies you used.
  4. Explain any technologies or techniques that your group invented.
  5. Conclusion. Lessons you learned from the tournament.What additions/modifications would you make to the system to make it perform better.
  6. I expected this code to be well-commented following the Javadoc format.
  7. Place the all source code and this report in the dropbox, by the deadline.

José M. Vidal
Last modified: Mon Oct 22 18:02:53 EDT 2001