Operation void resetDistDir (AbsoluteMathVector playerPosition), in Class DynamicObjectInfo

Documentation
maintain the invariance that distance and direction must always be the
relative distance and direction from the player to this object.
However, it is up to the user to do this since sometimes we want to update
one (from observation) and not the other.


Protocol Qualification 
Exceptions Size 
Time ConcurrencySequential
Export ControlPublicAccess  


Preconditions


Postconditions


Semantics



Property Settings

Java
AbstractFalseStaticFalse
FinalFalseNativeFalse
SynchronizedFalse  


Data Modeler
dmItemFalseDMName 
IsConstraintFalseConstraintType 
IsIndexFalseIsTriggerFalse
IsClusterFalseTableSpace 
FillFactor0KeyList 
CheckPredicate IsUniqueFalse
DeferalMode InitialCheckTime 
TriggerType TriggerReferencePart 
IsInsertEventFalseIsUpdateEventFalse
IsDeleteEventFalse