Graph Coloring using APO
by Jose M Vidal
An implementation of a very simplified version of the Asynchronous Partial Overlay (APO) algorithm as presented in
This version uses a simplified Iterative Deepening and fails to implement other optimizations in APO. However, I believe that it captures the
basic idea of the APO algorithm: do individual hill climbing and when stuck have one agent mediate. The size of the mediation session increases if the problem remains unsolved. The program correctly shows the size and number of mediation sessions.
You can download the source code: APOgc.nlogo, or go back to the list.
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