Vidal's libraryTitle: | From Rational to Emotional Agents |
Author: | Hong Jiang |
Year: | 2007 |
Abstract: | To date, most research on multiagent systems has focused on rational utilitymaximizing agents. However, theories show that emotions have a strong effect on human’s physical states, motivations, beliefs, and desires. The details have not been explicated clearly so far. In artificial intelligence, emotions have begun to receive more attention, but mostly in human-robot/computer interaction. The research on applying emotions to agents’ decision-making is still very limited. Can agents be intelligent without emotions? We believe that, whether for humanlike or non-human-like agents, the effect of emotions on decision-making cannot be ignored, since agents with high emotional quotients (EQs) can be built to have better performance in complex dynamic environments than purely rational agents. This research focuses on the effects of emotions on decision-making. Taking into account the incompleteness of emotion theories and emotional differences among individuals, I describe EBDI, a common architecture for emotional agents, which specifies a separate emotion mechanism within an agent, instead of trying to model emotion mechanisms to reflect the reasoning process specifically, like most researchers have done. It reflects the practical reasoning process, and one can select and apply part of an emotion theory into the architecture as needed. Sample agents in Tileworld are presented and the results show that an EBDI agent can have better performance than traditional BDI agents. To apply EBDI in negotiation, a plug-in is designed, which modifies the OCC model, a standard model for emotion synthesis, to generate emotions. Considering the possibility of incorporating emotions into negotiation, I generate EWOD (EmotionalWorth- Oriented Domain), which requires numerical emotions. Thus, a mapping from 22 OCC emotions to 3-dimension numerical PAD emotions is given. Finally, I describe how PAD emotions affect the negotiation strategy and provide an evaluation which shows that it can be used to implement emotional agents that mimic human emotions during negotiation. Thus we can design high EQ agents for negotiation according to specific design purposes. Since negotiation is used widely in many different domains, this research, based on a general process of negotiation, can also be widely applied to other areas. |
@PhdThesis{jiang07b,
author = {Hong Jiang},
title = {From Rational to Emotional Agents},
school = {University of South Carolina},
year = 2007,
abstract = {To date, most research on multiagent systems has
focused on rational utilitymaximizing
agents. However, theories show that emotions have a
strong effect on human’s physical states,
motivations, beliefs, and desires. The details have
not been explicated clearly so far. In artificial
intelligence, emotions have begun to receive more
attention, but mostly in human-robot/computer
interaction. The research on applying emotions to
agents’ decision-making is still very limited. Can
agents be intelligent without emotions? We believe
that, whether for humanlike or non-human-like
agents, the effect of emotions on decision-making
cannot be ignored, since agents with high emotional
quotients (EQs) can be built to have better
performance in complex dynamic environments than
purely rational agents. This research focuses on the
effects of emotions on decision-making. Taking into
account the incompleteness of emotion theories and
emotional differences among individuals, I describe
EBDI, a common architecture for emotional agents,
which specifies a separate emotion mechanism within
an agent, instead of trying to model emotion
mechanisms to reflect the reasoning process
specifically, like most researchers have done. It
reflects the practical reasoning process, and one
can select and apply part of an emotion theory into
the architecture as needed. Sample agents in
Tileworld are presented and the results show that an
EBDI agent can have better performance than
traditional BDI agents. To apply EBDI in
negotiation, a plug-in is designed, which modifies
the OCC model, a standard model for emotion
synthesis, to generate emotions. Considering the
possibility of incorporating emotions into
negotiation, I generate EWOD (EmotionalWorth-
Oriented Domain), which requires numerical
emotions. Thus, a mapping from 22 OCC emotions to
3-dimension numerical PAD emotions is
given. Finally, I describe how PAD emotions affect
the negotiation strategy and provide an evaluation
which shows that it can be used to implement
emotional agents that mimic human emotions during
negotiation. Thus we can design high EQ agents for
negotiation according to specific design
purposes. Since negotiation is used widely in many
different domains, this research, based on a general
process of negotiation, can also be widely applied
to other areas.},
url = {http://jmvidal.cse.sc.edu/papers/jiang07b.pdf},
keywords = {emotional agents}
}
Last modified: Wed Mar 9 10:16:48 EST 2011