|Problem Set||Percentage of Final Grade|
|PS 1 (Programming)||5%|
|PS 3 (Programming)||5%|
|PS 5 (Programming)||5%|
|Final Project||50% (Proposal= 5%, Presentation=5%, Writeup+Quality+Tournament Performance=40%)|
Problem Sets: You need to:
Overview: This class will provide a solid foundation in the field of multiagent systems design and engineering. We study all the major MAS design techinques, agent architectures, and communication languages. We take a hands-on approach by designing and building robocup soccer teams and playing them against each other.
The class, therefore, has two components: theoretical and implementation. The theoretical component includes the lectures, readings from the textbook and papers, and several problem sets. The implementation component includes the programming assignments and final project.
The students form teams of 1 to 3 members. All of the programming problem sets and the final project will be done by teams, while the rest must be done individually.
Prerequisites: This class involves a lot of Java programming. It is also and advanced graduate class. You need to be fluent in all the basic data structures and algorithms, object-oriented programming, and the Java language in particular. You also need to have taken an introductory AI class and possess some mathematical sophistication.
Deliverables: Students who pass this class are be able to design and implemented complex software solutions for distributed, real-time, noisy problems that require the coordination of independent units. The students have in-depth knowledge of the most common agent architectures, agent communication languages, coordination protocols and the Java language. They also have basic knowledge of game theory and economic theory as they apply to the design of incentive-compatible protocols. Finally, they are capable of working as part of a software team and develop significant projects under a tight deadline.
About the Homepage: The class homepage contains a lot of useful information. There is a forum (message board) available for you to ask questions, as well as a Mailing List. These are good places to have discussions about the robocup server and useful programming techniques. There is also a calendar, software, handouts, and copies of papers relevant to the class (see the menu bar on the left). Finally, there is a News section where I will post any relevant announcements. Please bookmark the classs homepage and check it often.